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109
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IAT
2007
IEEE
15 years 10 months ago
Designing the Market Game for a Commodity Trading Simulation
In this paper, we propose to design a market game that (a) can be used in modeling and studying commodity trading scenarios, and (b) can be used in capturing human traders’ beha...
Shih-Fen Cheng
108
Voted
MLDM
2007
Springer
15 years 9 months ago
Applying Frequent Sequence Mining to Identify Design Flaws in Enterprise Software Systems
In this paper we show how frequent sequence mining (FSM) can be applied to data produced by monitoring distributed enterprise applications. In particular we show how we applied FSM...
Trevor Parsons, John Murphy, Patrick O'Sullivan
115
Voted
RSP
2006
IEEE
15 years 9 months ago
Wcomp: a Multi-Design Approach for Prototyping Applications using Heterogeneous Resources
This paper presents Wcomp which is a framework for rapid application prototyping. This framework has been developed for targeting wearable computing applications but can also be u...
Daniel Cheung-Foo-Wo, Jean-Yves Tigli, Stephane La...
124
Voted
ITNG
2010
IEEE
15 years 8 months ago
Architectural, Technological and Methodological Aspects Involved in Design and Engineering a Service-Oriented Geographic Intelli
This paper, the third in a series of four papers, describes a subsystem with integrative function named Geographic Intelligence (GI), from SNIRH, The National Water Resource Infor...
Valdevino Siqueira Campos Neto, Fernando Maciel Li...
129
Voted
ICCL
1998
IEEE
15 years 8 months ago
Design and Implementation of Triveni: A Process-Algebraic API for Threads + Events
We describe Triveni, a framework and API for integrating threads and events. The design of Triveni is based on an algebra, including preemption combinators, of processes. Triveni ...
Christopher Colby, Lalita Jategaonkar Jagadeesan, ...