We present an extension to an existing SPARC V8 instruction set simulator, SimICS, to support accurate profiling of branches and instruction cache misses. SimICS had previously su...
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
Bridging the gap between model-based design and platformbased implementation is one of the critical challenges for embedded software systems. In the context of embedded control sy...
Truong Nghiem, George J. Pappas, Rajeev Alur, Anto...
Software Product Line (SPL) Engineering has to deal with interrelated, complex models such as feature and architecture models, hence traceability is fundamental to keep them consi...
Angelina Espinoza, Goetz Botterweck, Juan Garbajos...
Intense research on virtual machines has highlighted the need for flexible software architectures that allow quick evaluation of new design and implementation techniques. The inte...