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WSCG
2004
138views more  WSCG 2004»
15 years 5 months ago
Efficient Clothing Fitting from Data
A major drawback of shopping for clothes on-line is that the customer cannot try on clothes and see if they fit or suit them. One solution is to display clothing on an avatar, a 3...
Marco Gillies, Daniel Ballin, Balázs Csan&a...
NIPS
2003
15 years 5 months ago
Extending Q-Learning to General Adaptive Multi-Agent Systems
Recent multi-agent extensions of Q-Learning require knowledge of other agents’ payoffs and Q-functions, and assume game-theoretic play at all times by all other agents. This pap...
Gerald Tesauro
146
Voted
AAAI
1998
15 years 5 months ago
Eye Finding via Face Detection for a Foveated Active Vision System
Eye finding is the first step toward building a machine that can recognize social cues, like eye contact and gaze direction, in a natural context. In this paper, we present a real...
Brian Scassellati
147
Voted
DARE
2000
124views more  DARE 2000»
15 years 5 months ago
Video card game: an augmented environment for user centred design discussions
In User Centred Design, the integration of knowledge of users work practice, preferences etc. into the design process is crucial to success. For this reason, video recording has b...
Jacob Buur, Astrid Soendergaard
136
Voted
WOB
2003
140views Bioinformatics» more  WOB 2003»
15 years 5 months ago
Computing Maximum Subsequence in Parallel
The maximum subsequence problem finds the contiguous subsequence of n real numbers with the highest sum. This is an important problem that arises in several contexts in Computatio...
Carlos E. R. Alves, Edson Cáceres, Siang W....
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