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» Comprehending agent software
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AGI
2008
14 years 11 months ago
Adversarial Sequence Prediction
Sequence prediction is a key component of intelligence. This can be extended to define a game between intelligent agents. An analog of a result of Legg shows that this game is a co...
Bill Hibbard
IJCAI
2001
14 years 11 months ago
Modularity and Design in Reactive Intelligence
Software design is the hardest part of creating intelligent agents. Therefore agent architectures should be optimized as design tools. This paper presents an architectural synthes...
Joanna Bryson, Lynn Andrea Stein
ATAL
2008
Springer
15 years 4 days ago
A domain specific modeling language for multiagent systems
Software systems are becoming more and more complex with a large number of interacting partners often distributed over a network. A common dilemma faced by software engineers in b...
Christian Hahn
CHI
2008
ACM
15 years 10 months ago
Children attribute moral standing to a personified agent
This paper describes the results of a study conducted to answer two questions: (1) Do children generalize their understanding of distinctions between conventional and moral violat...
Nathan G. Freier
CHI
1997
ACM
15 years 2 months ago
The Persona Effect: Affective Impact of Animated Pedagogical Agents
Animated pedagogical agents that inhabit interactive learning environments can exhibit strikingly lifelike behaviors. In addition to providing problem-solving advice in response t...
James C. Lester, Sharolyn A. Converse, Susan H. Ka...