Fingerprinting is a technique for generating a representation-independent functional signature for a game playing agent. Fingerprints can be used to compare agents across represent...
Existing e-commerce applications on the web provide the users a relatively simple, browser-based interface to access available products. Customers are not provided with the same s...
Xiaojun Shen, T. Radakrishnan, Nicolas D. Georgana...
Middleware has been introduced to provide interoperability as well as transparent location of servers in heterogeneous client-server environments. Although such benefits accrue fro...
Building on research previously reported at AAMAS conferences, this paper describes an innovative application of a novel gametheoretic approach for a national scale security deplo...
James Pita, Milind Tambe, Christopher Kiekintveld,...
Scalable coordination is a key challenge in deployment of multiagent systems. Resource usage is one part of agent behavior which naturally lends itself to abstraction. CyberOrgs i...