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» Comprehensible rendering of 3-D shapes
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SIGGRAPH
1994
ACM
15 years 3 months ago
FBRAM: a new form of memory optimized for 3D graphics
FBRAM, a new form of dynamic random access memory that greatly accelerates the rendering of Z-buffered primitives, is presented. Two key concepts make this acceleration possible. ...
Michael F. Deering, Stephen A. Schlapp, Michael G....
IVS
2006
127views more  IVS 2006»
14 years 11 months ago
Feature hiding in 3D human body scans
In this paper, we explore a privacy algorithm that detects human private parts in a 3D scan data set. The analogia graph is introduced to study the proportion of structures. The i...
Joseph Laws, Nathaniel Bauernfeind, Yang Cai 0002
MICCAI
2010
Springer
14 years 10 months ago
Automatic Detection of Anatomical Features on 3D Ear Impressions for Canonical Representation
Abstract. We propose a shape descriptor for 3D ear impressions, derived from a comprehensive set of anatomical features. Motivated by hearing aid (HA) manufacturing, the selection ...
Sajjad Baloch, Rupen Melkisetoglu, Simon Flör...
TOG
2002
148views more  TOG 2002»
14 years 11 months ago
Pointshop 3D: an interactive system for point-based surface editing
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
ICIP
1998
IEEE
16 years 1 months ago
3D Motion Estimation using Expansion Matching and KL based Canonical Images
This paper describes a novel approach to 3D motion estimation of planar objects based on eigennormalization, Expansion Matching (EXM) and a scaled orthographic projection model. O...
Zhiqian Wang, Jezekiel Ben-Arie