Many popular image compression schemes are based on block-transform coding, a technique where images are broken into small blocks of pixels prior to transformation and compression...
A novel video compression scheme is presented in this paper. This algorithm is implemented based on a conditional replenishment Address Event Representation (AER) imager, where im...
We present a new geometry compression algorithm for manifold 3D meshes based on octree coding. For a given mesh, regular volume grids are built with an adaptive octree. For each gr...
Temporal or dynamic textures (DT's) are video sequences that are spatially repetitive and temporally stationary. DT's are temporal analogs of the well known spatial stil...
A pattern database (PDB) is a heuristic function implemented as a lookup table that stores the lengths of optimal solutions for subproblem instances. Standard PDBs have a distinct...
Ariel Felner, Richard E. Korf, Ram Meshulam, Rober...