We propose a new approach to collision and self– collision detection of dynamically deforming objects that consist of tetrahedrons. Tetrahedral meshes are commonly used to repre...
Matthias Teschner, Bruno Heidelberger, Matthias M&...
Recent advances in 3D graphics technologies have led to an increasing use of processing techniques on 3D meshes, such as filtering, compression, watermarking, simplification, defor...
Motivated by Lagrangian simulation of elastic deformation, we propose a new tetrahedral mesh generation algorithm that produces both high quality elements and a mesh that is well ...
Neil Molino, Robert Bridson, Joseph Teran, Ronald ...
Usually unequal error protection schemes mostly focus on protecting video data parameters with unequal rates or levels depending on their sensitivities to errors. This paper first...
We address aggregate queries over GIS data and moving object data, where non-spatial information is stored in a data warehouse. We propose a formal data model and query language t...