Acquired data often provides the best knowledge of a material’s bidirectional reflectance distribution function (BRDF). Its integration into most real-time rendering systems re...
Video scenes containing multiple objects can potentially achieve higher degree of compression and better visual quality with individual coding for each object. Not always are vide...
We present a new parallel multiresolution volume rendering algorithm for visualizing large data sets. Using the wavelet transform, the raw data is first converted into a multires...
The convergence rate is analyzed for the sparse reconstruction by separable approximation (SpaRSA) algorithm for minimizing a sum f(x) + ψ(x), where f is smooth and ψ is convex, ...
This paper addresses a low-cost and real-time solution for the implementation of super-resolution (SR) algorithms over SOC (System-On-Chip) platforms in order to achieve high-qual...