We present a new algorithm for rendering very large volume data sets at interactive framerates on standard PC hardware. The algorithm accepts scalar data sampled on a regular grid...
Stefan Guthe, Michael Wand, Julius Gonser, Wolfgan...
We address the problem of distributed source coding, i.e. compression of correlated sources that are not co-located and/or cannot communicatewith each other to minimize their join...
Compressed video is well known to be self-similar in nature. We model VBR carrying long-range dependent, multiplexed MPEG-2 video sources traffic. The actual traffic for the model...
Shivkumar Kalyanaraman, Bobby Vandalore, Raj Jain,...
Motion Estimation (ME) is the most computationally intensive part of video compression and video enhancement systems. One bit transform (1BT) based ME algorithms have low computat...
In this article, we analyze the security of the GOST hash function. The GOST hash function, defined in the Russian standard GOST 34.11-94, is an iterated hash function producing a ...
Florian Mendel, Norbert Pramstaller, Christian Rec...