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SIGMETRICS
2006
ACM
102views Hardware» more  SIGMETRICS 2006»
15 years 5 months ago
On the way to a distributed systems calculus: an end-to-end network calculus with data scaling
Network calculus is a min-plus system theory which facilitates the efficient derivation of performance bounds for networks of queues. It has successfully been applied to provide e...
Markus Fidler, Jens B. Schmitt
VRML
2006
ACM
15 years 5 months ago
A case for 3D streaming on peer-to-peer networks
One of the most serious issues holding back the widespread of 3D contents on Internet has been their inaccessibility due to large data volume. Many compression and progressive tra...
Shun-Yun Hu
DATE
2010
IEEE
144views Hardware» more  DATE 2010»
15 years 5 months ago
A reconfigurable hardware for one bit transform based multiple reference frame Motion Estimation
—Motion Estimation (ME) is the most computationally intensive part of video compression and video enhancement systems. One bit transform (1BT) based ME algorithms have low comput...
Abdulkadir Akin, G. Sayilar, Ilker Hamzaoglu
SIGGRAPH
1999
ACM
15 years 4 months ago
Rendering with Concentric Mosaics
This paper presents a novel 3D plenoptic function, which we call concentric mosaics. We constrain camera motion to planar concentric circles, and create concentric mosaics using a...
Heung-Yeung Shum, Li-wei He
SIGGRAPH
1999
ACM
15 years 4 months ago
LCIS: A Boundary Hierarchy for Detail-Preserving Contrast Reduction
High contrast scenes are difficult to depict on low contrast displays without loss of important fine details and textures. Skilled artists preserve these details by drawing scen...
Jack Tumblin, Greg Turk