A method for simultaneously estimating the high-resolution frames and the corresponding motion field from a compressed low-resolution video sequence is presented. The algorithm in...
Rafael Molina, Aggelos K. Katsaggelos, Javier Mate...
Very large irregular-grid data sets are represented as tetrahedral meshes and may incur significant disk I/O access overhead in the rendering process. An effective way to allevia...
Sprite coding is a very efficient method for the representation and compression of background video object, which has been accepted by MPEG-4 standard. However, how to automatical...
In this paper, we propose an adaptive 3D-DCT compression technique, which dynamically determines an optimal size of the video cube based on the motion analysis. The technique cons...
Borko Furht, Ken Gustafson, Hesong Huang, Oge Marq...
A new method for the lossy compression of segmentation maps is presented. In the first stage of the proposed algorithm, region boundary segments are coded, providing a coarse poly...