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TIP
2002
132views more  TIP 2002»
15 years 4 months ago
3-D wavelet compression and progressive inverse wavelet synthesis rendering of concentric mosaic
Using an array of photo shots, the concentric mosaic offers a quick way to capture and model a realistic three-dimensional (3-D) environment. In this work, we compress the concentr...
Lin Luo, Yunnan Wu, Jin Li, Ya-Qin Zhang
TIT
2008
141views more  TIT 2008»
15 years 4 months ago
Dimensionality Reduction for Distributed Estimation in the Infinite Dimensional Regime
Distributed estimation of an unknown signal is a common task in sensor networks. The scenario usually envisioned consists of several nodes, each making an observation correlated wi...
Olivier Roy, Martin Vetterli
ICIP
2008
IEEE
15 years 11 months ago
Model-based compression of nonstationary landmark shape sequences
We have proposed a novel model-based compression technique for nonstationary landmark shape data extracted from video sequences. The main goal is to develop a technique for the co...
Samarjit Das, Namrata Vaswani
MIR
2006
ACM
120views Multimedia» more  MIR 2006»
15 years 10 months ago
Scalable search-based image annotation of personal images
With the prevalence of digital cameras, more and more people have considerable digital images on their personal devices. As a result, there are increasing needs to effectively sea...
Changhu Wang, Feng Jing, Lei Zhang, HongJiang Zhan...
GRAPHICSINTERFACE
2008
15 years 6 months ago
A GPU-friendly method for high dynamic range texture compression using inverse tone mapping
In recent years, High Dynamic Range Textures (HDRTs) have been frequently used in real-time applications and video-games to enhance realism. Unfortunately, HDRTs consume a conside...
Francesco Banterle, Kurt Debattista, Patrick Ledda...