Since the work by Osher and Sethian on level-sets algorithms for numerical shape evolutions, this technique has been used for a large number of applications in numerous fields. In...
Computing technologies such as games, social networking sites, and virtual environments often reproduce forms of social stigma encountered in everyday real life, as well as introd...
In this paper, we present a novel framework for computing centerlines for both 2D and 3D shape analysis. The framework works as follows: an object centerline point is selected auto...
Graph-theoretic abstractions are extensively used to analyze massive data sets. Temporal data streams from socioeconomic interactions, social networking web sites, communication t...
Many applications require a computer representation of 2D shape, usually described by a set of 2D points. The challenge of this representation is that it must not only capture the...