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CGA
2006
15 years 6 months ago
From Linear Story Generation to Branching Story Graphs
Interactive narrative systems are storytelling systems in which the user can influence the content or ordering of story world events. Conceptually, an interactive narrative can be...
Mark O. Riedl, R. Michael Young
ICCS
2005
Springer
15 years 11 months ago
A Comparative Study of Acceleration Techniques for Geometric Visualization
Abstract. Nowadays computer graphics hardware presents a series of characteristics, such as AGP memory, vertex cache, etc., that can be used for real-time rendering. The aim of thi...
Pascual Castelló, J. Francisco Ramos, Migue...
IMR
2004
Springer
15 years 11 months ago
An Algorithm for Two-Dimensional Mesh Generation Based on the Pinwheel Tiling
We propose a new two-dimensional meshing algorithm called PINW able to generate meshes that accurately approximate the distance between any two domain points by paths composed onl...
Pritam Ganguly, Stephen A. Vavasis, Katerina D. Pa...
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IMR
2004
Springer
15 years 11 months ago
Automatic Blocking Scheme for Structured Meshing in 2d Multiphase Flow Simulation
We present an automatic algorithm to construct blocking scheme for multiblock structured meshes in 2D multiphase flow problems. Our solution is based on the concepts of medial ax...
Damrong Guoy, Jeff Erickson
DGCI
2006
Springer
15 years 9 months ago
Generating Distance Maps with Neighbourhood Sequences
A sequential algorithm for computing the distance map using distances based on neighbourhood sequences (of any length) in the 2D square grid; and 3D cubic, face-centered cubic, and...
Robin Strand, Benedek Nagy, Céline Fouard, ...
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