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IMR
2005
Springer
15 years 11 months ago
Polygon Crawling: Feature-Edge Extraction from a General Polygonal Surface for Mesh Generation
This paper describes a method for extracting feature edges of a polygonal surface for mesh generation. This method can extract feature edges from a polygonal surface typically cre...
Soji Yamakawa, Kenji Shimada
CGF
2011
14 years 9 months ago
RTSAH Traversal Order for Occlusion Rays
We accelerate the finding of occluders in tree based acceleration structures, such as a packetized BVH and a single ray kd-tree, by deriving the ray termination surface area heur...
Thiago Ize, Charles D. Hansen
ECCV
2006
Springer
16 years 8 months ago
Resolution-Enhanced Photometric Stereo
Abstract. Conventional photometric stereo has a fundamental limitation that the scale of recovered geometry is limited to the resolution of the input images. However, surfaces that...
Ping Tan, Stephen Lin, Long Quan
BIBE
2009
IEEE
161views Bioinformatics» more  BIBE 2009»
16 years 1 months ago
Soft Tissue Deformation and Optimized Data Structures for Mass Spring Methods
One of the essential components of a virtual reality surgical simulation is deformation. Deformations in computer graphics and surgical simulations are commonly modeled with three...
Tansel Halic, Sinan Kockara, Coskun Bayrak, Richar...
RT
2001
Springer
15 years 10 months ago
Realistic Reflections and Refractions on Graphics Hardware with Hybrid Rendering and Layered Environment Maps
We introduce hybrid rendering, a scheme that dynamically ray traces the local geometry of reflective and refractive objects, but approximates more distant geometry by hardwaresupp...
Ziyad S. Hakura, John M. Snyder
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