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SIGGRAPH
1995
ACM
15 years 9 months ago
Creation and rendering of realistic trees
Recent advances in computer graphics have produced images approaching the elusive goal of photorealism. Since many natural objects are so complex and detailed, they are often not ...
Jason Weber, Joseph Penn

Source Code
1511views
17 years 5 months ago
VXL - The Vision-something-Libraries
VXL is a collection of C++ libraries designed for computer vision research and implementation. VXL is written in ANSI/ISO C++ and is designed to be portable over many platforms. Th...
ICCV
2007
IEEE
16 years 8 months ago
Two Minimal Problems for Cameras with Radial Distortion
Epipolar geometry and relative camera pose computation for uncalibrated cameras with radial distortion has recently been formulated as a minimal problem and successfully solved in...
Tomás Pajdla, Zuzana Kukelova
SI3D
2009
ACM
16 years 1 months ago
Granular visibility queries on the GPU
Efficient visibility queries are key in many interactive rendering techniques, such as occlusion culling, level of detail determination, and perceptual rendering. The occlusion q...
Thomas Engelhardt, Carsten Dachsbacher
TOG
2010
142views more  TOG 2010»
15 years 28 days ago
Free-flowing granular materials with two-way solid coupling
We present a novel continuum-based model that enables efficient simulation of granular materials. Our approach fully solves the internal pressure and frictional stresses in a gran...
Rahul Narain, Abhinav Golas, Ming C. Lin
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