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» Computability in Computational Geometry
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121
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RT
2000
Springer
15 years 7 months ago
Ray Tracing Point Sampled Geometry
We present a novel technique for ray tracing geometry represented by points. Our approach makes it possible to render high quality ray traced images with global illumination using ...
Gernot Schaufler, Henrik Wann Jensen
210
Voted
CGI
2009
IEEE
15 years 8 months ago
Automatic registration of color images to 3D geometry
We present an approach to automatically register a large set of color images to a 3D geometric model. The problem arises from the modeling of real-world environments, where surfac...
Yunzhen Li, Kok-Lim Low
CVPR
2009
IEEE
16 years 11 months ago
Efficient Reduction of L-infinity Geometry Problems
This paper presents a new method for computing optimal L1 solutions for vision geometry problems, particularly for those problems of fixed-dimension and of large-scale. Our strat...
Hongdong Li (Australian National University)
147
Voted
TOG
2008
143views more  TOG 2008»
15 years 4 months ago
Discovering structural regularity in 3D geometry
We introduce a computational framework for discovering regular or repeated geometric structures in 3D shapes. We describe and classify possible regular structures and present an e...
Mark Pauly, Niloy J. Mitra, Johannes Wallner, Helm...
EUROGRAPHICS
2010
Eurographics
16 years 1 months ago
Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF
Realistic animation and rendering of the ocean is an important aspect for simulators, movies and video games. By nature, the ocean is a difficult problem for Computer Graphics: i...
Eric Bruneton, Fabrice Neyret, Nicolas Holzschuch