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DIGRA
2005
Springer
15 years 9 months ago
Narrative Structure in Trans-Reality Role-Playing Games: Integrating Story Construction from Live Action, Table Top and Computer
Trans-reality role-playing games are conceived of as a form of role-playing game evolving from and integrating established table-top, live-action and computer-based role-playing f...
Craig A. Lindley, Mirjam Eladhari
UIST
2003
ACM
15 years 9 months ago
Synchronous gestures for multiple persons and computers
This research explores distributed sensing techniques for mobile devices using synchronous gestures. These are patterns of activity, contributed by multiple users (or one user wit...
Ken Hinckley
CLUSTER
2000
IEEE
15 years 8 months ago
An Overview of the Galaxy Management Framework for Scalable Enterprise Cluster Computing
In this paper we present the main concepts behind the Galaxy cluster management framework. Galaxy is focused on servicing large-scale enterprise clusters through the use of novel,...
Werner Vogels, Dan Dumitriu
HCW
1999
IEEE
15 years 8 months ago
Simulation of Task Graph Systems in Heterogeneous Computing Environments
This paper describes a simulation tool for the analysis of complex jobs described in the form of task graphs. The simulation procedure relies on the PN-based topological represent...
Noé Lopez-Benitez, Ja-Young Hyon
ICCI
1993
15 years 8 months ago
Pattern Matching for Case Analysis: A Computational Definition of Closeness
We propose a conceptually and technically neat method to identify known semantic patterns close to a novel pattern. This occurs in the context of a system to acquire knowledge inc...
Sylvain Delisle, Terry Copeck, Stan Szpakowicz, Ke...