To date, the measurement of user-perceived degradation of quality of service during denial of service (DoS) attacks remained an elusive goal. Current approaches mostly rely on low...
Jelena Mirkovic, Alefiya Hussain, Brett Wilson, So...
Networked games can provide groupware developers with important lessons in how to deal with real-world networking issues such as latency, limited bandwidth and packet loss. Games ...
Jeff Dyck, Carl Gutwin, T. C. Nicholas Graham, Dav...
Given a set D = {d1, d2, ..., dD} of D strings of total length n, our task is to report the "most relevant" strings for a given query pattern P. This involves somewhat mo...
This paper describes the architecture and implementation of a Java-based appliance for collaborative review of crashes involving injured children in order to determine mechanisms o...
An ad-hoc network comprises mobile nodes that cooperate with each other using wireless connections to route both data and control packets within the network. As the low transmissi...