An algorithm for calculating the minimum distance between non-convex polyhedra is described. A polyhedron is represented by a set of triangles. In calculating the distance between...
The concept of Player Adaptive Entertainment Computing (PAEC) is introduced to provide personalized experiences when interacting with the entertainment media. Two of the important ...
Tunnel construction are essentially infrastructure projects that includes many interfered and sophisticated tasks. This paper presents a decision support tool, Tunnel_Sim, for pla...
In this paper, we present a novel, hardwareaccelerated approach to compute the visibility between surface points and directional light sources. Thus, our method provides a first-o...
Mirko Sattler, Ralf Sarlette, Gabriel Zachmann, Re...
— Mobile Agents model is widely accepted as a good solution to simplify the coordination in a complex and distributed environment. Pervasive computing, presents many issues regar...