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» Computable scenes and structures in films
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SIGGRAPH
1999
ACM
15 years 4 months ago
Computing Exact Shadow Irradiance Using Splines
We present a solution to the general problem of characterizing shadows in scenes involving a uniform polygonal area emitter and a polygonal occluder in arbitrary position by manif...
Michael M. Stark, Elaine Cohen, Tom Lyche, Richard...
BMVC
2002
15 years 2 months ago
Bundle adjustment: a fast method with weak initialisation
Bundle adjustment is one of the cornerstone to recover the scene structure from a sequence of images. The main drawback of this technique, due to nonlinear optimisation, is the ne...
Sébastien Cornou, Michel Dhome, Patrick Say...
ICCV
2007
IEEE
16 years 1 months ago
Hierarchical Semantics of Objects (hSOs)
A successful representation of objects in the literature is as a collection of patches, or parts, with a certain appearance and position. The relative locations of the different p...
Devi Parikh, Tsuhan Chen
CVPR
2010
IEEE
1351views Computer Vision» more  CVPR 2010»
15 years 8 months ago
Live Dense Reconstruction with a Single Moving Camera
We present a method which enables rapid and dense reconstruction of scenes browsed by a single live camera. We take point-based real-time structure from motion (SFM) as our starti...
Richard Newcombe, Andrew Davison
CVPR
2007
IEEE
15 years 6 months ago
Unsupervised Learning of Hierarchical Semantics of Objects (hSOs)
A successful representation of objects in the literature is as a collection of patches, or parts, with a certain appearance and position. The relative locations of the different p...
Devi Parikh, Tsuhan Chen