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APVIS
2004
15 years 2 months ago
Graph Interaction through Force-Based Skeletal Animation
Skeletal animation is a concept that has been used in the areas of motion pictures and computer games to create realistic motion for the animation of articulated characters. Recen...
Colin Murray, Damian Merrick, Masahiro Takatsuka
105
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CSREAEEE
2006
115views Business» more  CSREAEEE 2006»
15 years 2 months ago
A Framework for Smart e-Trader System for UAE Stock Markets
- The fast development in computing and communication has strongly changed the dynamics of financial markets. More people are trading online through the Web instead of using full-s...
Emad Bataineh, Fatma Al Amir, Hanan Ibraheem, Hess...
GRAPHICSINTERFACE
2004
15 years 2 months ago
A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces
We propose a novel approach for a dense texture-based visualization of vector fields on curved surfaces. Our texture advection mechanism relies on a Lagrangian particle tracing th...
Daniel Weiskopf, Thomas Ertl
FLAIRS
2006
15 years 2 months ago
Efficient Bids on Task Allocation for Multi-Robot Exploration
We propose a real time single item auction based task allocation method for the multi-robot exploration problem and investigate new bid evaluation strategies in this domain. In th...
Sanem Sariel, Tucker R. Balch
147
Voted
ACE
2003
180views Education» more  ACE 2003»
15 years 2 months ago
Managing the managers: Collaborative virtual teams with large staff and student numbers
Virtual teaming involving online presentations and peer reviews support the notion of collaborative student learning, whilst preparing them for the virtual work environment. Howev...
Kathy Egea
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