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PPOPP
2005
ACM
15 years 3 months ago
Using multiple energy gears in MPI programs on a power-scalable cluster
Recently, system architects have built low-power, high-performance clusters, such as Green Destiny. The idea behind these clusters is to improve the energy efficiency of nodes. H...
Vincent W. Freeh, David K. Lowenthal
COCO
2005
Springer
123views Algorithms» more  COCO 2005»
15 years 3 months ago
If NP Languages are Hard on the Worst-Case Then It is Easy to Find Their Hard Instances
We prove that if NP ⊆ BPP, i.e., if SAT is worst-case hard, then for every probabilistic polynomial-time algorithm trying to decide SAT, there exists some polynomially samplable ...
Dan Gutfreund, Ronen Shaltiel, Amnon Ta-Shma
DIGRA
2005
Springer
15 years 3 months ago
Designing Goals for Online Role-Players
The increasing popularity of persistent worlds and the predicted rise of pervasive gaming, both having a strong inherent potential for role-playing, stress a classical challenge o...
Markus Montola
DIGRA
2005
Springer
15 years 3 months ago
Games, Montage and the First Person Point of View
Interactive montage combines the elements of play and visual representation. The analysis of four examples of interactive montage in reference to a first person point of view high...
Michael Nitsche
DIGRA
2005
Springer
15 years 3 months ago
A Cognitive Psychological Approach to Gameplay Emotions
Although emotions elicited by the fictional world or the artefact play a part in story-driven video games, they are certainly not the focus of the experience. From a cognitive psy...
Bernard Perron