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ACMACE
2004
ACM
15 years 3 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
ICS
2004
Tsinghua U.
15 years 3 months ago
Scaling the issue window with look-ahead latency prediction
In contemporary out-of-order superscalar design, high IPC is mainly achieved by exposing high instruction level parallelism (ILP). Scaling issue window size can certainly provide ...
Yongxiang Liu, Anahita Shayesteh, Gokhan Memik, Gl...
RT
2004
Springer
15 years 3 months ago
Real-time appearance preserving out-of-core rendering with shadows
Despite recent advances in finding efficient LOD-representations for gigantic 3D objects, rendering of complex, gigabyte-sized models and environments is still a challenging tas...
Michael Guthe, Pavel Borodin, Ákos Bal&aacu...
ICDCSW
2003
IEEE
15 years 3 months ago
Dynamic Resource Control for High-Speed Downlink Packet Access Wireless Channel
It is a challenging task to provide Quality of Service (QoS) control for a shared high-speed downlink packet access (HSDPA) wireless channel. In this paper, we first propose a ne...
Huai-Rong Shao, Chia Shen, Daqing Gu, Jinyun Zhang...
WSNA
2003
ACM
15 years 3 months ago
Analyzing and modeling encryption overhead for sensor network nodes
Recent research in sensor networks has raised security issues for small embedded devices. Security concerns are motivated by the deployment of a large number of sensory devices in...
Prasanth Ganesan, Ramnath Venugopalan, Pushkin Ped...