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ATAL
2008
Springer
15 years 1 months ago
Automated design of scoring rules by learning from examples
Scoring rules are a broad and concisely-representable class of voting rules which includes, for example, Plurality and Borda. Our main result asserts that the class of scoring rul...
Ariel D. Procaccia, Aviv Zohar, Jeffrey S. Rosensc...
COMPGEOM
2011
ACM
14 years 3 months ago
Persistence-based clustering in riemannian manifolds
We present a clustering scheme that combines a mode-seeking phase with a cluster merging phase in the corresponding density map. While mode detection is done by a standard graph-b...
Frédéric Chazal, Leonidas J. Guibas,...
SIGECOM
2008
ACM
138views ECommerce» more  SIGECOM 2008»
14 years 11 months ago
Generalized scoring rules and the frequency of coalitional manipulability
We introduce a class of voting rules called generalized scoring rules. Under such a rule, each vote generates a vector of k scores, and the outcome of the voting rule is based onl...
Lirong Xia, Vincent Conitzer
SIGMOD
2010
ACM
223views Database» more  SIGMOD 2010»
15 years 4 months ago
Finding maximal cliques in massive networks by H*-graph
Maximal clique enumeration (MCE) is a fundamental problem in graph theory and has important applications in many areas such as social network analysis and bioinformatics. The prob...
James Cheng, Yiping Ke, Ada Wai-Chee Fu, Jeffrey X...
ATAL
2009
Springer
15 years 6 months ago
Hedonic coalition nets
In hedonic games, players have the opportunity to form coalitions, and have preferences over the coalitions they might join. Such games can be used to model a variety of settings ...
Edith Elkind, Michael Wooldridge