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VSGAMES
2010
114views Game Theory» more  VSGAMES 2010»
15 years 2 months ago
Privacy Challenges and Methods for Virtual Classrooms in Second Life Grid and OpenSimulator
—Mass adoption of virtual world platforms for education and training implies efficient management of computational resources. In Second Life Grid and OpenSimulator, commonly used...
Andreas Vilela, Marcio Cardoso, Daniel Martins, Ar...
151
Voted
VC
2010
143views more  VC 2010»
14 years 10 months ago
A PDE method for patchwise approximation of large polygon meshes
Abstract Three-dimensional (3D) representations of complex geometric shapes, especially when they are reconstructed from magnetic resonance imaging (MRI) and computed tomography (C...
Yun Sheng, Alexei Sourin, Gabriela González...
156
Voted
ICCAD
2002
IEEE
98views Hardware» more  ICCAD 2002»
15 years 8 months ago
Efficient mixed-domain analysis of electrostatic MEMS
—We present efficient computational methods for scattered point and meshless analysis of electrostatic microelectromechanical systems (MEMS). Electrostatic MEM devices are govern...
Gang Li, Narayan R. Aluru
TIP
2010
154views more  TIP 2010»
14 years 10 months ago
Efficient Fourier-Wavelet Super-Resolution
Super-resolution (SR) is the process of combining multiple aliased low-quality images to produce a high-resolution high-quality image. Aside from registration and fusion of low-res...
M. Dirk Robinson, Cynthia A. Toth, Joseph Y. Lo, S...
CEC
2007
IEEE
15 years 7 months ago
Efficient relevance estimation and value calibration of evolutionary algorithm parameters
Calibrating the parameters of an evolutionary algorithm (EA) is a laborious task. The highly stochastic nature of an EA typically leads to a high variance of the measurements. The ...
Volker Nannen, A. E. Eiben