This paper describes how a set of participatory design methodologies have been introduced to and adopted for museum exhibition design. It provides a brief historical account of mu...
In this paper, we present an integrated system for skin deformation that is able to handle deformations due to both the skeleton animation and collisions. This method is based on ...
An authoring system is proposed to construct panoramic images of real-world scenes from video clips automatically. Instead of using special hardware such as fish-eye lens, our meth...
Ding-Yun Chen, Murphy Chien-Chang Ho, Ming Ouhyoun...
Abstract. A conditioning graph (CG) is a graphical structure that attempt to minimize the implementation overhead of computing probabilities in belief networks. A conditioning grap...
This paper presents animated sweepers, a method for animating the space deformations called sweepers. This technique allows a user to animate the modeling of a shape, and to edit ...