In the classical shading algorithm according to Phong, the normal is interpolated across the scanline, requiring a computationally expensive normalization in the inner loop. In th...
Efficient segmentation of globally optimal surfaces in volumetric images is a central problem in many medical image analysis applications. Intra-class variance has been successful...
We present a flexible and highly efficient hardware-assisted volume renderer grounded on the original Projected Tetrahedra (PT) algorithm. Unlike recent similar approaches, our me...
Hybrid geometry- and image-based modeling and rendering systems use photographs taken of a real-world environment and mapped onto the surfaces of a 3D model to achieve photorealis...
Sorting is a commonly used process with a wide breadth of applications in the high performance computing field. Early research in parallel processing has provided us with comprehen...