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IWEC
2004
14 years 11 months ago
TEAM: The Team-Oriented Evolutionary Adaptability Mechanism
Many commercial computer games allow a team of players to match their skills against another team, controlled by humans or by the computer. Most players prefer human opponents, sin...
Sander Bakkes, Pieter Spronck, Eric O. Postma
CGI
2006
IEEE
15 years 3 months ago
Near-Optimum Adaptive Tessellation of General Catmull-Clark Subdivision Surfaces
Abstract. A new adaptive tessellation method for general CatmullClark subdivision surfaces is presented. Development of the new method is based on the observation that optimum adap...
Shuhua Lai, Fuhua (Frank) Cheng
IUI
2004
ACM
15 years 3 months ago
An intelligent 3D user interface adapting to user control behaviors
The WALK mode is one of the most common navigation interfaces for 3D virtual environments. However, due to the limited view angle and low frame rate, users are often blocked by ob...
Tsai-Yen Li, Shu-Wei Hsu
IMR
2004
Springer
15 years 3 months ago
Visualizing Mesh Adaptation Metric Tensors
Riemannian metric tensors are used to control the adaptation of meshes for finite element and finite volume computations. To study the numerous metric construction and manipulat...
Ko-Foa Tchon, Julien Dompierre, Marie-Gabrielle Va...
BMCBI
2005
169views more  BMCBI 2005»
14 years 9 months ago
MAPPER: a search engine for the computational identification of putative transcription factor binding sites in multiple genomes
Background: Cis-regulatory modules are combinations of regulatory elements occurring in close proximity to each other that control the spatial and temporal expression of genes. Th...
Voichita D. Marinescu, Isaac S. Kohane, Alberto Ri...