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GECCO
2008
Springer
149views Optimization» more  GECCO 2008»
15 years 5 months ago
Real-time imitation-based adaptation of gaming behaviour in modern computer games
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...
PPSN
1998
Springer
15 years 8 months ago
Inver-over Operator for the TSP
Abstract. In this paper we investigate the usefulness of a new operator, inver-over, for an evolutionary algorithm for the TSP. Inver-over is based on simple inversion, however, kn...
Guo Tao, Zbigniew Michalewicz
GECCO
2008
Springer
147views Optimization» more  GECCO 2008»
15 years 5 months ago
On selecting the best individual in noisy environments
In evolutionary algorithms, the typical post-processing phase involves selection of the best-of-run individual, which becomes the final outcome of the evolutionary run. Trivial f...
Wojciech Jaskowski, Wojciech Kotlowski
170
Voted
UC
2005
Springer
15 years 9 months ago
Using Genetic Algorithms to Evolve Behavior in Cellular Automata
Abstract. It is an unconventional computation approach to evolve solutions instead of calculating them. Although using evolutionary computation in computer science dates back to th...
Thomas Bäck, Ron Breukelaar
BIOWIRE
2007
Springer
15 years 10 months ago
Bio-Inspired Approaches for Autonomic Pervasive Computing Systems
In this chapter, we present some of the biologically-inspired approaches, developed within the context of the European project BIONETS for enabling autonomic pervasive computing en...
Daniele Miorandi, Iacopo Carreras, Eitan Altman, L...