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CGF
2004
98views more  CGF 2004»
14 years 9 months ago
Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic soun...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...
GRAPHICSINTERFACE
1996
14 years 10 months ago
Realistic Animation of Liquids
We present a comprehensive methodology for realistically animating liquid phenomena. Our approach unifies existing computer graphics techniques for simulating fluids and extends t...
Nick Foster, Dimitris N. Metaxas
SIGMETRICS
2010
ACM
152views Hardware» more  SIGMETRICS 2010»
14 years 7 months ago
A fluid approximation for large-scale service systems
We introduce and analyze a deterministic fluid model that serves as an approximation for the Gt/GI/st + GI manyserver queueing model, which has a general time-varying arrival pro...
Yunan Liu, Ward Whitt
VISUALIZATION
2005
IEEE
15 years 3 months ago
Visual Analysis and Exploration of Fluid Flow in a Cooling Jacket
We present a visual analysis and exploration of fluid flow through a cooling jacket. Engineers invest a large amount of time and serious effort to optimize the flow through thi...
Robert S. Laramee, Christoph Garth, Helmut Doleisc...
WSC
2007
14 years 11 months ago
SIMVIS: interactive visual analysis of large and time-dependent 3D simulation data
SimVis is a novel technology for the interactive visual analysis of large and complex flow data which results from Computational Fluid Dynamics (CFD) simulation. The new technolo...
Helmut Doleisch