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WSCG
2003
148views more  WSCG 2003»
14 years 10 months ago
The Second Order Particle System
In this paper we present an extension to the classical particle system. We unify particles, particle sources, and force generators into a second order particle system. In the seco...
Tommi Ilmonen, Janne Kontkanen
75
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ICCS
2005
Springer
15 years 2 months ago
Multiscale Modelling of Bubbly Systems Using Wavelet-Based Mesh Adaptation
Since typical industrial-scale reactors may contain many millions of bubbles, the extension of direct free-surface modelling techniques to resolve every bubble in the vessel would ...
Tom Liu, Phil Schwarz

Source Code
2556views
16 years 7 months ago
Blender: Open Source 3D Computer Animation Suite
"Blender is a free 3D graphics application. It can be used for modeling, UV unwrapping, texturing, rigging, water simulations, skinning, animating, rendering, particle and oth...
CSE
2008
IEEE
15 years 3 months ago
3D Computer Simulations of Pulsatile Human Blood Flows in Vessels and in the Aortic Arch: Investigation of Non-Newtonian Charact
Methods of Computational Fluid Dynamics are applied to simulate pulsatile blood flow in human vessels and in the aortic arch. The non-Newtonian behaviour of the human blood is in...
Renat A. Sultanov, Dennis Guster, Brent Engelbrekt...
IPPS
1999
IEEE
15 years 1 months ago
Large Scale Simulation of Particulate Flows
Simulations of particles in fluid flows are of great interest to numerous industries using sedimentation, fluidization, lubricated transport, and hydraulic fracturing of hydrocarb...
Ahmed H. Sameh, Vivek Sarin