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ICCV
2005
IEEE
15 years 3 months ago
Recognizing Human Actions in Videos Acquired by Uncalibrated Moving Cameras
Most work in action recognition deals with sequences acquired by stationary cameras with fixed viewpoints. Due to the camera motion, the trajectories of the body parts contain no...
Alper Yilmaz, Mubarak Shah
IMR
1999
Springer
15 years 2 months ago
Mesh Association: Formulation and Algorithms
In computational simulation of coupled, multicomponent systems, it is frequently necessary to transfer data between meshes that may di er in resolution, structure, and discretizat...
Xiangmin Jiao, Herbert Edelsbrunner, Michael T. He...
GMP
2010
IEEE
214views Solid Modeling» more  GMP 2010»
15 years 2 months ago
Efficient Computation of 3D Clipped Voronoi Diagram
The Voronoi diagram is a fundamental geometry structure widely used in various fields, especially in computer graphics and geometry computing. For a set of points in a compact 3D d...
Dong-Ming Yan, Wenping Wang, Bruno Lévy, Ya...
CGF
2005
126views more  CGF 2005»
14 years 10 months ago
FreeLence - Coding with Free Valences
We introduce FreeLence, a novel and simple single-rate compression coder for triangle manifold meshes. Our method uses free valences and exploits geometric information for connect...
Felix Kälberer, Konrad Polthier, Ulrich Reite...
CGF
2008
130views more  CGF 2008»
14 years 10 months ago
Reduced Depth and Visual Hulls of Complex 3D Scenes
Depth and visual hulls are useful for quick reconstruction and rendering of a 3D object based on a number of reference views. However, for many scenes, especially multi-object, th...
Alexander Bogomjakov, Craig Gotsman