This paper derives a model of diffuse and specular illumination in arbitrarily large dimensions, based on a few characteristics of material and light in 3-space. It then describes...
Abstract. A solid object in 3-dimensional space may be described by a collection of all its topologically distinct 2-dimensional appearances, its aspect graph. In this paper, we st...
Intriguing and tight sets of vertices of point-line geometries have recently been studied in the literature. In this paper, we indicate a more general framework for dealing with t...
We propose a new method for view synthesis from real images using stereo vision. The method does not explicitly model scene geometry, and enables fast and exact generation of synt...
This paper presents an algorithm for shadow calculation in dynamic polyhedral scenes illuminated by point light sources. It is based on a modi cation of Shadow Volume Binary Space...