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108
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RT
1998
Springer
15 years 2 months ago
Interactively Modeling with Photogrammetry
We describe an interactive system to reconstruct 3D geometry and extract textures from a set of photographs taken with arbitrary camera parameters. The basic idea is to let the use...
Pierre Poulin, Mathieu Ouimet, Marie-Claude Frasso...
76
Voted
ICRA
2002
IEEE
88views Robotics» more  ICRA 2002»
15 years 3 months ago
Curvature-Based Computation of Antipodal Grasps
It is well known that antipodal grasps can be achieved on curved objects in the presence of friction. This paper presents an efficient algorithm that finds, up to numerical reso...
Yan-Bin Jia
ACTAC
2006
94views more  ACTAC 2006»
14 years 10 months ago
MedEdit: A Computer Assisted Image Processing and Navigation System for Orthopedic Trauma Surgery
The surgery of fractured bones is often a very complex problem. That is the reason why it would be beneficial to create a geometric and mechanic model of the bones before surgical...
Krisztián Ollé, Balázs Erd&ou...
78
Voted
CGI
1999
IEEE
15 years 2 months ago
Evolutionary Optimization of Functionally Defined Shapes: Case Study of Natural Optical Objects
This paper focuses on an approach to modeling shapes through the use of evolutionary optimization or genetic algorithms for functionally represented geometric objects. This repres...
Vladimir V. Savchenko, Alexander A. Pasko
CVPR
2010
IEEE
15 years 6 months ago
Posture Invariant Surface Description and Feature Extraction
We propose a posture invariant surface descriptor for triangular meshes. Using intrinsic geometry, the surface is first transformed into a representation that is independent of t...
Stefanie Wuhrer, Zouhour Ben Azouz, Chang Shu