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117
Voted
CW
2004
IEEE
15 years 7 months ago
Analytically-Defined Collaborative Shape Modeling in VRML
In this paper we introduce a function-defined extension of Virtual Reality Modeling Language where analytical formulas are used for defining geometry and appearance of 3D shapes. ...
Qi Liu, Alexei Sourin
137
Voted
DGCI
2006
Springer
15 years 7 months ago
Skeletonization and Distance Transforms of 3D Volumes Using Graphics Hardware
We propose a fast method for computing distance transforms and skeletons of 3D objects using programmable Graphics Processing Units (GPUs). We use an efficient method, called dista...
M. A. M. M. van Dortmont, H. M. M. van de Wetering...
101
Voted
RT
2000
Springer
15 years 7 months ago
Artistic Multiprojection Rendering
In composing hand-drawn images of 3D scenes, artists often alter the projection for each object in the scene independently, thereby generating multiprojection images. We present a...
Maneesh Agrawala, Denis Zorin, Tamara Munzner
113
Voted
RT
2000
Springer
15 years 7 months ago
Modeling and Rendering for Realistic Facial Animation
Abstract. Rendering realistic faces and facial expressions requires good models for the reflectance of skin and the motion of the face. We describe a system for modeling, animating...
Stephen R. Marschner, Brian K. Guenter, Sashi Ragh...
168
Voted
COMPGEOM
2005
ACM
15 years 5 months ago
Stability of persistence diagrams
The persistence diagram of a real-valued function on a topological space is a multiset of points in the extended plane. We prove that under mild assumptions on the function, the p...
David Cohen-Steiner, Herbert Edelsbrunner, John Ha...