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145
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CGF
1999
126views more  CGF 1999»
15 years 3 months ago
A Shrink Wrapping Approach to Remeshing Polygonal Surfaces
Due to their simplicity and flexibility, polygonal meshes are about to become the standard representation for surface geometry in computer graphics applications. Some algorithms i...
Leif Kobbelt, Jens Vorsatz, Ulf Labsik, Hans-Peter...
113
Voted
JCAMD
2010
65views more  JCAMD 2010»
15 years 2 months ago
Analysis of SM8 and Zap TK calculations and their geometric sensitivity
Abstract A prospective study of aqueous solvation energies was done using the SM8 and Zap TK models for a variety of geometries. CM4M charges calculated with M06 and M06-2X were fo...
Benjamin A. Ellingson, A. Geoffrey Skillman, Antho...
161
Voted
TOG
2008
104views more  TOG 2008»
15 years 2 months ago
A system for high-volume acquisition and matching of fresco fragments: reassembling Theran wall paintings
Although mature technologies exist for acquiring images, geometry, and normals of small objects, they remain cumbersome and time-consuming for non-experts to employ on a large sca...
Benedict J. Brown, Corey Toler-Franklin, Diego Neh...
140
Voted
GRAPHICSINTERFACE
2000
15 years 5 months ago
Multiscale Shaders for the Efficient Realistic Rendering of Pine-Trees
The frame of our work is the efficient realistic rendering of scenes containing a huge amount of data for which an a priori knowledge is available. In this paper, we present a new...
Alexandre Meyer, Fabrice Neyret
113
Voted
CGF
2002
127views more  CGF 2002»
15 years 3 months ago
Angle-Analyzer: A Triangle-Quad Mesh Codec
We present Angle-Analyzer, a new single-rate compression algorithm for triangle-quad hybrid meshes. Using a carefully-designed geometry-driven mesh traversal and an efficient enco...
Haeyoung Lee, Pierre Alliez, Mathieu Desbrun