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COMPGEOM
2003
ACM
15 years 11 months ago
The smallest enclosing ball of balls: combinatorial structure and algorithms
We develop algorithms for computing the smallest enclosing ball of a set of n balls in d-dimensional space. Unlike previous methods, we explicitly address small cases (n ≤ d + 1...
Kaspar Fischer, Bernd Gärtner
VIS
2004
IEEE
135views Visualization» more  VIS 2004»
16 years 7 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
CIARP
2009
Springer
16 years 22 days ago
3D and Appearance Modeling from Images
This paper gives an overview of works done in our group on 3D and appearance modeling of objects, from images. The backbone of our approach is to use what we consider as the princi...
Peter F. Sturm, Amaël Delaunoy, Pau Gargallo,...
COMPGEOM
1995
ACM
15 years 9 months ago
Triangulations Intersect Nicely
Abstract. We show that there is a matching between the edges of any two triangulations of a planar point set such that an edge of one triangulation is matched either to the identic...
Oswin Aichholzer, Franz Aurenhammer, Michael Tasch...
165
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ICASSP
2011
IEEE
14 years 10 months ago
A fast transform for acoustic imaging with separable arrays
Acoustic imaging is a computationally intensive and ill-conditioned inverse problem, which involves estimating high resolution source distributions with large microphone arrays. I...
Flavio P. Ribeiro, Vitor H. Nascimento