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CGF
2008
102views more  CGF 2008»
15 years 5 months ago
Sound Tracing: Rendering Listener Specific Acoustic Room Properties
We present an acoustic rendering approach visualizing the listener-specific contribution of frequency-dependent pressure fields on a scene geometry with acoustic reflection and sc...
Jens Bellmann, Frank Michel, Eduard Deines, Martin...
CGF
2008
129views more  CGF 2008»
15 years 5 months ago
Caustic Forecasting: Unbiased Estimation of Caustic Lighting for Global Illumination
We present an unbiased method for generating caustic lighting using importance sampled Path Tracing with Caustic Forecasting. Our technique is part of a straightforward rendering ...
B. C. Budge, John C. Anderson, Kenneth I. Joy
CGF
2008
137views more  CGF 2008»
15 years 5 months ago
Real-Time Indirect Illumination and Soft Shadows in Dynamic Scenes Using Spherical Lights
We present a method for rendering approximate soft shadows and diffuse indirect illumination in dynamic scenes. The proposed method approximates the original scene geometry with a...
P. Guerrero, Stefan Jeschke, Michael Wimmer
EAAI
2008
106views more  EAAI 2008»
15 years 5 months ago
The distributed multilevel ant-stigmergy algorithm used at the electric-motor design
This article presents an optimization method used at the electric-motor design. The goal of the optimization was to find the geometrical parameter values that would generate the r...
Peter Korosec, Jurij Silc
CG
2006
Springer
15 years 5 months ago
Approximate collision response using closest feature maps
In this paper we consider the novel idea of closest feature maps (CFMs) applied to refinable collision response in order to address the potential issues and problems associated wi...
Thanh Giang, Carol O'Sullivan