In this paper we present a generalization of the geometry coder by Touma and Gotsman [34] to polygon meshes. We let the polygon information dictate where to apply the parallelogra...
Previous parametric representations of smooth genus-zero surfaces require a collection of abutting patches (e.g. splines, NURBS, recursively subdivided polygons). We introduce a s...
Frank Losasso, Hugues Hoppe, Scott Schaefer, Joe D...
We introduce a computational framework for discovering regular or repeated geometric structures in 3D shapes. We describe and classify possible regular structures and present an e...
Mark Pauly, Niloy J. Mitra, Johannes Wallner, Helm...
We introduce a new geometry manipulator, a tool for 2D geometrical object manipulations in drawing packages. The manipulator is an extended combination of two standard approaches....
Sviataslau Pranovich, Jarke J. van Wijk, Kees van ...
This paper describes a new method for determining correspondence between points on pairs of surfaces based on shape using a combination of geodesic distance and surface curvature....
Yongmei Wang, Bradley S. Peterson, Lawrence H. Sta...