We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
In this paper we show how to use two-colored pixels as a generic tool for image processing. We apply twocolored pixels as a basic operator as well as a supporting data structure f...
Iterative stencil loops (ISLs) are used in many applications and tiling is a well-known technique to localize their computation. When ISLs are tiled across a parallel architecture...
— Diffusion Tensor Imaging (DTI) provides insight into the white matter of the human brain, which is affected by Schizophrenia. By comparing a patient group to a control group, t...
We present a robust method for 3D reconstruction of closed surfaces from sparsely sampled parallel contours. A solution to this problem is especially important for medical segment...