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JMM2
2007
105views more  JMM2 2007»
14 years 11 months ago
A Framework for Gesture Interface Design
— Gesture interfaces have long been pursued in the context of portable computing and immersive environments. However, such interfaces have been difficult to build, in part due t...
Zhenyao Mo, Ulrich Neumann
SOSP
2009
ACM
15 years 8 months ago
Distributed aggregation for data-parallel computing: interfaces and implementations
Data-intensive applications are increasingly designed to execute on large computing clusters. Grouped aggregation is a core primitive of many distributed programming models, and i...
Yuan Yu, Pradeep Kumar Gunda, Michael Isard
ATAL
2003
Springer
15 years 4 months ago
Miscomputing ratio: social cost of selfish computing
Auctions are useful mechanism for allocating items (goods, tasks, resources, etc.) in multiagent systems. The bulk of auction theory assumes that the bidders’ valuations for ite...
Kate Larson, Tuomas Sandholm
ISMVL
2005
IEEE
108views Hardware» more  ISMVL 2005»
15 years 5 months ago
Approaching the Physical Limits of Computing
As logic device sizes shrink towards the nanometer scale, a number of important physical limits threaten to soon halt further improvements in computer performance per unit cost. H...
Michael P. Frank
SEKE
2005
Springer
15 years 4 months ago
Palpable Assemblies: Dynamic Service Composition for Ubiquitous Computing
An important characteristic of ubiquitous computing is that the computational services in our environment are envisioned to be far more interconnectable than today. This means it ...
Mads Ingstrup, Klaus Marius Hansen