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USS
2004
15 years 22 days ago
Design of the EROS Trusted Window System
Window systems are the primary mediator of user input and output in modern computing systems. They are also a commonly used interprocess communication mechanism. As a result, they...
Jonathan S. Shapiro, John Vanderburgh, Eric Northu...
IPPS
1998
IEEE
15 years 3 months ago
Design and Implementation of the FRIENDS System
The paper describes a metaobject architecture for distributed fault tolerant systems. Basically metaobject protocols enables functional objects to be independent from meta-function...
Jean-Charles Fabre
HPDC
2002
IEEE
15 years 4 months ago
A Peer-to-Peer Approach to Resource Location in Grid Environments
Resource location (or discovery) is a fundamental service for resource-sharing environments: given desired resource attributes, the service returns locations of matching resources....
Adriana Iamnitchi, Ian T. Foster, Daniel Nurmi
AAAI
1990
15 years 16 days ago
The Design of a Marker Passing Architecture for Knowledge Processing
Knowledge processing is very demanding on computer architectures. Knowledge processing generates subcomputation paths at an exponential rate. It is memory intensive and has high c...
Wing Lee, Dan I. Moldovan
DSN
2003
IEEE
15 years 4 months ago
The Design of Wearable Systems: A Shift in Development Effort
This paper describes a design process for custom wearable systems produced in an academic setting. A set of 245 wearable design defects from two distinct periods separated by six ...
John G. Dorsey, Daniel P. Siewiorek