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ISAAC
2007
Springer
109views Algorithms» more  ISAAC 2007»
15 years 3 months ago
Manipulation in Games
This paper studies to which extent the social welfare of a game can be influenced by an interested third party within economic reason, i.e., by taking the implementation cost into...
Raphael Eidenbenz, Yvonne Anne Oswald, Stefan Schm...
78
Voted
CATA
2004
14 years 11 months ago
The Instruction Execution Mechanism for Responsive Multithreaded Processor
This paper describes the instruction execution mechanism of Responsive Multithreaded (RMT) Processor for distributed real-time processing. The execution order of each thread is co...
Tstomu Itou, Nobuyuki Yamasaki
87
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SIGECOM
2005
ACM
105views ECommerce» more  SIGECOM 2005»
15 years 3 months ago
Towards truthful mechanisms for binary demand games: a general framework
The family of Vickrey-Clarke-Groves (VCG) mechanisms is arguably the most celebrated achievement in truthful mechanism design. However, VCG mechanisms have their limitations. They...
Ming-Yang Kao, Xiang-Yang Li, Weizhao Wang
170
Voted

Book
512views
16 years 8 months ago
Algorithmic Game Theory
Classic book on Algorithmic aspects of Game theory and mechanism design
Noam Nisan (Editor), Tim Roughgarden (Editor), Eva...
CAD
2002
Springer
14 years 9 months ago
A discrete mechanics model for deformable bodies
This paper describes the theory and implementation of a discrete mechanics model for deformable bodies, incorporating behavior such as motion, collision, deformation etc. The mode...
Johan Jansson, Joris S. M. Vergeest