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IJCAI
2007
15 years 17 days ago
Incremental Mechanism Design
Mechanism design has traditionally focused almost exclusively on the design of truthful mechanisms.
Vincent Conitzer, Tuomas Sandholm
CHI
2011
ACM
14 years 2 months ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
PPSN
2000
Springer
15 years 2 months ago
Interacting Trajectories in Design Space and Niche Space: A Philosopher Speculates About Evolution
Abstract. There are evolutionary trajectories in two different but related spaces, design space and niche space. Coevolution occurs in parallel trajectories in both spaces, with co...
Aaron Sloman
75
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IPPS
1998
IEEE
15 years 3 months ago
Tailoring UNITY to Distributed Program Design
As a general framework, UNITY does not offer any specific facility for the design of distributed systems. For such systems, distribution aspects must be represented at a low level,...
Michel Charpentier, Mamoun Filali, Philippe Mauran...
IPPS
1999
IEEE
15 years 3 months ago
The Paderborn University BSP (PUB) Library - Design, Implementation and Performance
The Paderborn University BSP (PUB) library is a parallel C library based on the BSP model. The basic library supports buffered and unbuffered asynchronous communication between an...
Olaf Bonorden, Ben H. H. Juurlink, Ingo von Otte, ...