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» Computational Methods for Intelligent Information Access
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GAMEON
2000
15 years 1 months ago
Real Time Goal Orientated Behaviour for Computer Game Agents
To increase the depth and appeal of computer games, the intelligence of the characters they contain needs to be increased. These characters should be played by intelligent agents ...
Nick Hawes
ICMB
2006
IEEE
138views Business» more  ICMB 2006»
15 years 6 months ago
me-Commerce: An Infrastructure for Personal Predictive Mobile Commerce
Given mobile phone penetration statistics and current mobile phone technical specifications, it is apparent that in developed countries, the majority of citizens carry not just mo...
Andreas Komninos, Peter Barrie, Julian Newman, Stu...
WIKIS
2010
ACM
14 years 9 months ago
Toward sensitive information redaction in a collaborative, multilevel security environment
Wikis have proven to be an invaluable tool for collaboration. The most prominent is, of course, Wikipedia. Its open nature is not suitable for all environments; in corporate, gove...
Peter Gehres, Nathan Singleton, George Louthan, Jo...
ENC
2005
IEEE
15 years 5 months ago
SKIMA: Semantic Knowledge and Information Management
This paper describes SKIMA, a mediation system that gives transparent access to heterogeneous and distributed sources considering their semantics and the semantics of application ...
Héctor Pérez-Urbina, Gennaro Bruno, ...
NSPW
1998
ACM
15 years 4 months ago
Meta Objects for Access Control: a Formal Model for Role-Based Principals
Object-based programming is becoming more and more popular and is currently conquering the world of distributed programming models. In object-based systems access control is often...
Thomas Riechmann, Franz J. Hauck