Heterogeneous multicore processors promise high execution
efficiency under diverse workloads, and program scheduling is
critical in exploiting this efficiency. This paper present...
We used in the past a lot of computational power and human expertise for having a very big dataset of good 9x9 Go games, in order to build an opening book. We improved a lot the al...
We study Congestion Games with non-increasing cost functions (Cost Sharing Games) from a complexity perspective and resolve their computational hardness, which has been an open que...
This paper models information flow in a communication network. The network consists of nodes that communicate with each other, and information servers that have a predominantly o...
Finding an equilibrium of an extensive form game of imperfect information is a fundamental problem in computational game theory, but current techniques do not scale to large games...