This paper describesthe application of spacetime constraints to creating transitions between segments of human body motion. The motion transition generation uses a combination of ...
Charles Rose, Brian K. Guenter, Bobby Bodenheimer,...
The matrix chain ordering problem is to find the cheapest way to multiply a chain of n matrices, where the matrices are pairwise compatible but of varying dimensions. Here we give ...
Phillip G. Bradford, Gregory J. E. Rawlins, Gregor...
This paper describes the principles of traditional pen-and-ink illustration, and shows how a great number of them can be implemented as part of an automated rendering system. It i...
Abstract. We consider the problem of detecting a large number of different classes of objects in cluttered scenes. We present a learning procedure, based on boosted decision stumps...
Antonio B. Torralba, Kevin P. Murphy, William T. F...
We present an approach for elastic secondary deformations of shapes described as triangular meshes. The deformations are steered by the simulation of a low number of simple mass-s...
Wolfram von Funck, Holger Theisel, Hans-Peter Seid...