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GRAPHICSINTERFACE
2009
14 years 7 months ago
Fast visualization of complex 3D models using displacement mapping
We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height f...
The-Kiet Lu, Kok-Lim Low, Jianmin Zheng
CVPR
2008
IEEE
16 years 1 days ago
Modeling and generating complex motion blur for real-time tracking
This article addresses the problem of real-time visual tracking in presence of complex motion blur. Previous authors have observed that efficient tracking can be obtained by match...
Christopher Mei, Ian Reid
RT
2001
Springer
15 years 2 months ago
Interactive Distributed Ray Tracing of Highly Complex Models
Abstract. Many disciplines must handle the creation, visualization, and manipulation of huge and complex 3D environments. Examples include large structural and mechanical engineeri...
Ingo Wald, Philipp Slusallek, Carsten Benthin, Mar...
VRST
2004
ACM
15 years 3 months ago
Interactive collision detection for complex and deformable models using programmable graphics hardware
In this paper we present an interactive collision detection algorithm for complex and deformable objects. For two target models, our approach rapidly calculates their region of in...
Wei Chen, Huagen Wan, Hongxin Zhang, Hujun Bao, Qu...
ICPR
2006
IEEE
15 years 11 months ago
Unifying Background Models over Complex Audio using Entropy
In this paper we extend an existing audio background modelling technique, leading to a more robust application to complex audio environments. The determination of background audio...
Geoff A. W. West, Simon Moncrieff, Svetha Venkates...